Underworld Creepers
Skaven/Goblin Mixed Teams
originally presented in Citadel Journal #7, page 32.
Article written by Rob Creer

Qty. Position Cost Update MV ST AG AV Skills
3-6 Goblin 40,000 A, M 6 2 3 7 Dodge, Stunty, Right Stuff
3-6 Skaven Lineman 50,000 G, M 7 3 3 7 none
0-2 Storm Vermin 90,000 G, S, M 7 3 3 8 Block
0-2 Gutter Runner 80,000 G, A, M 9 2 4 7 Dodge

REROLLS: 60,000

APOTHECARY: Normal
WIZARD: Normal
- (if you use racial wizards use either a Goblin or Skaven Wizard)
- (if you use On pitch Spellcasters, the Spellcaster would start with a spell from normal for his base team (Skaven or Goblin))

ALLIES: None (the team already has enough infighting). The Underworld Creepers players will not ally with other teams.

Special Rules

A Skaven/Goblin mixed team may buy any star available to Skaven or Goblin teams except Varag Ghoulchewer, Fungus the Loon, Morg'n'Thorg or Bommer Dribblesnot.

After every touchdown or at the end of the half, roll a d6 for each player on the team (Star Players and players with 26 or more Star Player Points do not have to roll). On a one, the player will remain in the dugout for the next pitch, stubbornly refusing to play with members of the other race. (They will play if you choose to field only members of their race, however.) They will stay there until the next Touchdown is scored or the half ends, when you should roll for them again.

Goblins on mixed teams can take Physical Mutations on doubles skill rolls. It is suggested that each league allow only 1 Skaven/Goblin mixed team for every seven other teams.

Famous Skaven/Goblin Teams
The Underworld Creepers
Formed by a mutual desire for revenge on the other teams, the Underworld Creepers have had few successes on the field. The Skaven constanly hit the Gobbos when they're not looking, and the Gobbos are too selfish to give the ball to the better Skaven players when they pick it up. The Underworld Creepers, despite their complete lack of talent, are a huge hit with the fans. When the action on the pitch slows down or stops, they can site and watch the punch-ups in the Dug-out!

In the 2nd edition of Blood Bowl, the following was said on this team on p.37 of the Handbook: "This unlikely pot-pourri of Skaven and Goblins is a juggernaut of innovation in the field of dastardly tactics. If one of their ambitious plans backfires on the Gobbos (who usually get everything wrong, anyway), the Skaven just sit back and watch the stupid creatures hurt themselves - it appeals to their warped sense of humour.

The Creepers played in the Central Division of the AFC Conference. Page 27 of the Handbook shows that Creepers record for the 2487-88 season was 6 Wins, 10 Losses, 24 Touchdown Scored, 33 Touchdowns scored against them, 26 Fatalities Scored against opponents (including game officials and members of the public), 9 Fatalities recorded against them.

The Creepers team uniforms were Blood Red with Bestial Brown triangle stripes.

* * * DID YOU KNOW - The Underworld Creepers have stared more riots than any other Blood Bowl team in the history of the sport. For example, a wild swing at a teammate in the dug-out hits a nearby spectator, who falls into the ice cream of the Ogre behind him, who jumps up in surprise and bumps into the Minotaur next to him, who get annoyed 'cos he just missed the big play...