| Qty. | Position | Cost | Update | MV | ST | AG | AV | Skills |
|---|---|---|---|---|---|---|---|---|
| 0-4 | Tyranid | 110,000 | G | 7 | 4 | 3 | 8 | none |
| 0-6 | Genestealer | 80,000 | G | 7 | 3 | 2 | 8 | Extra Arms, Mighty Blow, Hypnotic Gaze |
| 0-1 | Magus | 60,000 | G, A, P | 6 | 3 | 3 | 7 | Sure Hands, Hypnotic Gaze |
| 0-12 | Hybrid | 30,000 | G | 6 | 3 | 2 | 7 | none |
| 0-4 | Squig | 30,000 | A | 5 | 2 | 3 | 7 | Dodge, Stunty, 1 Mutation to match model |
| 0-4 | Hunter-Slayer | 30,000 | A | 6 | 2 | 3 | 7 | Dodge, Stunty |
| 0-1 | Zoat | 110,000 | S | 5 | 5 | 2 | 8 | Sure Feet, Thick Skull |
| 0-1 | Carnifex | 160,000 | S | 4 | 6 | 1 | 10 | Claw, Thick Skull, Stand Firm, Razor Sharp Claws |
Ed. Note: The Tyranid big guys haven't been modified with negative skills & lowered stats as per Jervis' suggestions. As such, they're still underpriced & overpowered. You may want to tweak them some or remove them entirely.
REROLLS: 60,000
APOTHECARY: Normal
WIZARD: Normal
Special Rules
Tyranids may not hire any allies.
The Carnifex cannot catch or carry the ball. If, for some unknown reason, a Carnifex gains control of the ball, it immediately bursts as per the special event card "Burst Ball". If a Carnifex attempts to throw a teammate, he must first make an unmodified armor roll against him. If the armor roll fails, consider it a turnover and allow the opposing coach to roll injury for the little guy as normal (with the RSC modifier!)
Tyranid teams do not aquire star player points as other teams do. All star player points, instead of being assigned to individual team members, go into a collective pool known as the Hive Mind. Skills are aquired at a rate 12 times the normal rate.
| SPPs | Skills per player |
| 0-60 | None |
| 61-120 | 1 skill |
| 121-300 | 2 skills |
| 301-600 | 3 skills |
| 601-1200 | 4 skills |
| 1201-1800 | 5 skills |
| 1801-3000 | 6 skills |
| 3000+ | 7 skills |