Santa's Blood Bowl Team
by unknown author

Qty. Position Cost Update MV ST AG AV Skills
0-12 Little Helper 40,000 A 6 2 3 7 Dodge, Right Stuff, Stunty
0-4 Snowman 80,000 G, S 4 4 1 9 Regenerate
0-4 Reindeer 80,000 G, S 7 3 2 8 Block, Horns, Sure Feet
0-2 Father Christmas 70,000 G, P 6 3 3 8 Sure Hands, Pass

REROLLS: 60,000

APOTHECARY: Normal
WIZARD: Normal

Special Rules

Little Helpers are treated just like Goblins & Halfings in regards to passing the ball and injury modifiers.

Reindeer cannot carry, catch, or pass the ball.

Star Players
Name Position Cost MA ST AG AV Skills
Santa Claus Star Father Christmas 170,000 5 6 3 9 Block, Sure Hands, Pass, Mighty Blow, Throw Team-mate, Bag O' Presents*
Rudolph the Blitzing Reindeer Star Reindeer 180,000 8 4 3 8 Sprint, Sure Feet, Leap, Block, Dodge, Horns
Frosty the Snowman Star Snowman 140,000 5 5 1 9 Regenerate, Mighty Blow, Piling On

Bag o' Presents
Secret Weapon (Penalty Roll 9+)

Instead of taking any other action that turn, Santa may throw presents to the players of the opposing team, or the crowds.

Crowds: Santa lobs the packages high into the air, and smile kindly as the fans go mad, scrambling for the packages. Roll a D6. On the score of 6, the fans have caught on to the team's benign attitude, and you may add an additional +1 to your Fan Factor Roll.
An Opposing Player: Santa selects an opposing BBowl player and throws a package to him, smiling kindly as the opposition scramble to get at the gift. Make a normal Pass Roll, aimed at the recieving player. The opposing player greedily snatches at the package, so, he treats all friendly tackle zones as enemy tackle zones.. The package is treated as a ball. If a player on the opposing team gets hold of the package, he immediately unwraps it, causing him to lose his tacklezone for the remainer of the turn.