
Players:
| # | Position | Cost | MA | ST | AG | AV | Skills | Traits | Skills Available |
|---|---|---|---|---|---|---|---|---|---|
| 0-12 | Sigmarite Sister | 50,000 | 6 | 3 | 3 | 8 | None | None | General |
| 0-4 | Sister Superior | 90,000 | 6 | 3 | 3 | 8 | Block | Dauntless | General, Strength |
| 0-1 | Augur | 80,000 | 7 | 2 | 3 | 7 | Catch | Nerves of Steel, Pro | General, Agility |
| 0-1 | Matriarch | 130,000 | 6 | 3 | 3 | 8 | Block, Pass | Dauntless, Leader | General, Passing, Strength |
Big Guys:
The Sisters of Sigmar may not have any Big Guy players.
Allies:
The Sisters of Sigmar will not take allies from or play as allies for any team.
Apothecary:
Standard rules
Head Coach:
The Matriarch is a player Head Coach. In order to Argue the Call, she must be either on the pitch or in Reserves. If she is ejected, she will miss the rest of the game.
On Pitch Spellcaster:
The staring spell for a Sister of Sigmar Spellcaster is Sigmar's Blessing.
Successful Result: Any non-blocking dice roll (one or two dice) made by any player on the team receives a +1 bonus. Examples would include Go for It, Catch, Pass, Armour, Injury, Specific Injury, Picking up the Ball, Hand Offs, etc. This spell last for this turn only.
Failure Result: No effect.
Range: All of your players on the pitch
Succeeds on: 3+
Secret Weapons:
Unlike normal teams which can only have one player with a secret weapon, the Sisters of Sigmar may have up to 4 players with secret weapons.
Sisters of Sigmar may use Sigmarite Warhammers as secret weapons.
Sigmarite Warhammer (Penalty Roll 10+) Cost: 20,000:
The Warhammer is a very very special weapon. It empowers the wielder as no other weapon can. Sisters with warhammers hit as if they have Mighty Blow and can get SPPs for casualties inflicted. If used against Undead, Daemon, Witchcraft, or Chaos player, the Warhammer also give the player Dauntless for the strike against this player.
------------------------------------------------------------ This ends the rules for the this team for the MBBL2 -----------------------------------
Racial Wizard: (Not used by MBBL)
The Sisters of Sigmar team may have a Wizard for 150,000 with two spells of which one may be cast per a game. The first is Sigmar's Blessing as described above except it is always successfully cast. The second is a Healing Spell that works exactly as an Apothecary roll.
Stadium rules:
So great is the hatred of the Sigmarites of Chaos, Daemons, and the Undead that those team's fans avoid Sisters of Sigmar's home stadium games. Any opposing team team playing in a Sisters of Sigmar stadium that has ANY players from a Chaos, Daemon, or Undead based team (see MBBL2 list under Secret Weapons) will be considered to have a Fan Factor of zero for this match.
Star Players: (not used by MBBL)
None.
Suggested miniatures:
Coming soon!
Contact Information for the above companies:
Coming Soon!
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