Gnoll

TalkBloodBowl crew is created for the creation of this team.

Want miniatures for the team, go to Phigsminiatures.com, pictures below.

Players:

#PositionCostMASTAG AVSkillsTraits Skills Available
0-12 Gnoll 70,000 7 3 3 7 Strip Ball Alpha Female General
0-4 Gnoll Scout 100,000 8 3 3 7 Shadowing, Pass Block None General, Agility

Rerolls:
60,000

Big Guys:
The Gnoll team may not have any Big Guy Players.

New traits:
Alpha Female:The Gnoll player with the most SPP's on a Gnoll team gains +1 strength, the Sure Hands and Leader skills, and access to Strength skills. If at the end of a game (after MVPs are awared, but before skill rolls) another Gnoll player on the Gnoll team overtakes the current leader in SPP's, they become the new Alpha Female. Immediately make an injury roll for the previous Alpha Female who also loses her strength bonus, Strength skill access, and the sure hands and leader skills. In cases of SPP ties, the previous Alpha Female retains her status. A new Gnoll team must pick one Gnoll player to be the Alpha Female when it is first created.

Allies:
No allies.

Apothecary:
Normal rules.

Head Coach:
Normal rules.

On Pitch Spellcaster:
A Gnoll spellcaster starts with the spell, Fearless Beast.
Successful Result: The target player on the team gains Claws and Double Dauntless for the drive.
Failure Result: The player becomes a coward he loses -1 ST for the drive as he doesn't put up a fight.
Range: Any Gnoll player on the pitch
Succeeds on: 2+

Secret Weapons:
The Gnoll team may not have any Secret Weapons.

Pictures of the Phigs miniatures Gnolls:

========================================= End of MBBL2 Rules ==================================

Stadium rules:
None noted. Return to the Blood Bowl Main Page

Gnoll Team vistor number: