
Team Background:
Almost every new team that appears in the blood bowl world seem to be devoted to evil in some way or at least getting the opposition out of the way by sending them to the dead & injured dugout. In the blood bowl rule book an unsuccesfull human team named 'the bright crusaders' is mentioned, this got my imagination going and here's what I came up with....
The Bright Crusaders is basically a human team that is more interested in playing ball and not at all in hurting fellow Blood Bowl players.
Players:
| # | Position | Cost | MA | ST | AG | AV | Skills | Traits | Skills Available |
|---|---|---|---|---|---|---|---|---|---|
| 0-12 | Lineman | 50,000 | 6 | 3 | 3 | 8 | None | Honorable | Special |
| 0-4 | Catcher | 70,000 | 8 | 2 | 3 | 7 | Dodge, Catch | Honorable | Special |
| 0-2 | Thrower | 70,000 | 6 | 3 | 3 | 8 | Sure Hands, Pass | Honorable | Special |
| 0-4 | Blitzers | 90,000 | 7 | 3 | 3 | 8 | Block | Honorable | Special |
Big Guys:
The Bright Crusader team may not have any Big Guy players.
New skills/traits:
Honorable: The player may never foul or assist in a foul.
Advance:
Sickeningly good players never pick skills from the normal categories, instead ALL players must choose a skill/trait from the Bright Crusaders category.
Bright Crusaders skills:
Accurate, Diving Catch, Diving Tackle, Dodge, Double Blitz, Dump Off, Hail Mary Pass, Jam, Jump Up, Kick, Kickoff Return, Leader, Leap, Nerves of Steel,
Pass, Pass Block, Perfect Spiral, Pooch Kick, Pro, Safe Throw, Shadowing, Side Step, Sprint, Stiff Arm, Strip Ball, Strong Leg, Sure Feet, Sure Hands, Tackle, Trip Up
Whenever a Bright Crusader player rolls a double he may choose the 'Block' skill or ANY stat increase (MA, AG, ST or AV) this represents the hours of extra training the Bright Crusader player spent in the gym. Note: no stat may be increased more than 2 points over its starting value.
Special Rules:
Apothecary:
Standard rules
Head Coach:
The team can have a normal head coach or for 150,000 can hire a Playbook Specialist. This special coach allows the team to draw a free Pre-Match Preparations card at the beginning of the match if your TR is higher than your opponents.
On Pitch Spellcaster:
Bright Crusaders do not use magic and thus do not have Spellcasters instead they have a Specialist. (A specialist does not lose the point of AV but does cost an extra 50,000..
Use the exact same rules for a Specialist as you would a Spellcaster, except instead of spells, the Specialist learns any skill or non-Physical trait that would not normally be available to a Bright Crusaders player (Block is considered normally available). In order to use these "skills", the Specialist makes a casting roll just like a normal Spellcaster. On a 2+, the player may use that skill for the rest of this match. On a 1, the specialist's training has slipped and nothing happens. The starting "spell" for a Specialist is whatever skill they desire. The Specialist may never learn Dirty Player.
Example: After 3 skill rolls, a Specialist has become Casting level 2 and has the spells: Guard, Dauntless, Frenzy. He would be able to cast 2 spells during the game (on different turns of course) which if successful would allow him to use two of those skills for the rest of the match.
The Specialist does still receive 1 SPP for successfully casting a "spell"/skill.
Secret Weapons:
The Bright Crusaders team will not use secret weapons.
--------------------------------------------------------- This ends the MBBL2 League rules for this team ----------------------------------------
Racial Wizard: (Note: the MBBL does not use Racial Wizards
The Bright Crusaders team may not use a team wizard.
Stadium rules:
Bright Crusader teams may only purchase a Stadium, they may not purchase Terracing or a Grandstand.
The fans at a Bright Crusaders team like to insure a good clean game. As a result, during any home Bright Crusaders' stadium game, the fans will ambush any secret weapon players OR any player with penalty roll (ie Body Shop enchanced players) on the opposing team when they arrive at the stadium and as a result they will miss the game.
Star Players: (Note: the MBBL does not use Star Players)
None
Suggested minatures:
Coming Soon!
Contact Information for the above companies:
Coming Soon!
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