
Players:
| # | Position | Cost | MA | ST | AG | AV | Skills | Traits | Skills Available |
|---|---|---|---|---|---|---|---|---|---|
| 0-12 | Lineman | 70,000 | 7 | 3 | 4 | 7 | None | None | General, Agility |
| 0-2 | Thrower | 90,000 | 7 | 3 | 4 | 7 | Pass | None | General, Agility, Passing |
| 0-4 | Catcher | 90,000 | 9 | 2 | 4 | 7 | Catch, Dodge | None | General, Agility |
| 0-2 | Wardancer | 120,000 | 8 | 3 | 4 | 7 | Block, Dodge, Leap | None | General, Agility |
| # | Position | Cost | MA | ST | AG | AV | Skills | Traits | Skills Available |
|---|---|---|---|---|---|---|---|---|---|
| 0-1 | Treeman | 110,000 | 2 | 6 | 1 | 10 | Mighty Blow, Thick Skull | BIG GUY, Stand Firm, Throw TeamMate, Take Root | Strength |
Big Guys:
The Wood Elf team may have one Big Guy player. Big Guy players cannot use Team rerolls.
Allies:
Click here to see the standard ally rules for this league.
Apothecary:
Standard rules
Head Coach:
Standard rules
On Pitch Spellcaster:
Secret Weapons:
---------------------------------------------------- This ends the MBBL2 League rules for this team ----------------------------------------------
Racial Wizard: (Not used by MBBL)
Stadium rules:
Star Players: (not used by MBBL)
Suggested miniatures:
Contact Information for the above companies:
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The staring spell for a Wood Elf Spellcaster is Call Roots.
Successful Result: A target player is hounded by the pitch itself. The roots under the pitch grab this player when they can. After declaring an action with this player each turn, this player must make an unmodified Strength roll or his movement will be considered zero for that turn with no GFIs allowed. A player with zero movement may still pass, hand-off, cast, block adjacent opponets with no follow-up, or foul an adjacent opponent. In addition, this player should be treated as having Stand Firm for the duration of the spell. The roots will grab this player every turn until the next kick-off. For PBeM, Stats Change to give the player effected the Rooted skill
Failure Result: The roots grab the spellcaster at the start of each turn until the next kick-off.
Range: Maximum of seven squares
Succeeds on: 2+
The Wood Elf team does not use secret weapons.
See Blood Bowl Compendium #1 article library (Wizards and Weapons)
Wood Elf teams who own a Stadium have their Fan Factor increased by 1 for home matches. This is due to all the fans that are watching from the trees that overhang the Stadium!
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Coming Soon!