
Credits for the Ogre team go out to:
Jervis Johnson for the team from Blood Bowl Magazine #1 and the BoneHead rule
Tom Anders for the Ogre stadium rules and the Shaman War Mage.
Note: all material from the Blood Bowl Compendium I is copyrighted by Games Workshop Ltd. in 1997.
Players:
| # | Position | Cost | MA | ST | AG | AV | Skills | Traits | Skills Available |
|---|---|---|---|---|---|---|---|---|---|
| 0-12 | Ogre | 120,000 | 5 | 5 | 2 | 9 | Mighty Blow, Thick Skull | Throw TeamMate, Bonehead | Strength |
| 0-6 | Goblin | 40,000 | 6 | 2 | 3 | 7 | Dodge | Right Stuff, Stunty | Agility |
Big Guys:
On an all Big Guy team in the MBBL2, the Big Guy players on the team can continue to use team rerolls.
Allies:
Click here to see the standard ally rules for this league.
Apothecary:
Standard rules
Head Coach:
Standard rules
On Pitch Spellcaster:
The starting spell for an Ogre Spellcaster is Smart Shot.
Successful Result: For the rest of the half, a targeted player with BoneHead or Really Stupid may play as if he did not have this trait.
Failure Result: The targeted player must play the rest of the half as if he had Really Stupid.
Range: Any player on the pitch with BoneHead or Really Stupid
Succeeds on: 3+
Secret Weapons:
The Ogre team will not use secret weapons.
----------------------------------------------------------- This ends the MBBL2 League rules for this team ----------------------------------------
Racial Wizard: (Note: the MBBL does not use Racial Wizards
Ogre teams have a Shaman War Mage for 150,000. Shaman War Mages can cast one of two spells during a game.
Enrage: One Ogre player gains Block, Break Tackle, Sprint, and Frenzy and loses BoneHead until the end of the drive. At the end of the drive, the opposing coach makes an injury roll with a +1 modifier for that Ogre.
Smite: Pick one of your players on the pitch (this player may not be an Import from Adam Morgan's Bottom of the Barrel rules.) The opposing coach rolls a D6 for the selected player from your team. On a 1=the player is Badly Hurt, 2=Seriously Injured, 3 or more=the player is Dead! (No Apothecary or Special Play cards may be used to heal this injury caused to your player by this spell.) Then you may roll for injuries with a -2 modifier (no armour roll, modified injury rolls of 0 or 1 have no effect, the -2 modifier applies only to the injury roll not the specific injury roll) for a random D6 plus 2 players on the pitch from the opposing team. (The opposing team may use Team Apothecaries or Personal Apothecaries to heal the injuries from this spell.)
Stadium rules:
The Ogre fans like to see lots of action and heartily disapprove of the players not keeping their minds on the game. Throughout the match, if any Ogre (from either team) fails their BoneHead roll, roll a D6. On a 6, the fans have nailed the player with a Orca Cola can or rock to snap him out of it. Ignore the failed BoneHead roll. The Ogre coach must make an unmodified armour and injury roll against the Ogre hit by the can/rock to see if the fans have accidentally (?) injured the player. If the armour roll for the can/rock does not break the Ogre's armour, he may take actions as normal.
Star Players: (Note: the MBBL does not use Star Players)
| Name | Position | Cost | MA | ST | AG | AV | Skills |
|---|---|---|---|---|---|---|---|
| Borg'th N'Hthrog | Ogre | 150,000 | 5 | 5 | 2 | 9 | Mighty Blow, Thick Skull, Regeneration |
| Grak'Ng'Grak Gorthag | Ogre | 170,000 | 5 | 6 | 2 | 9 | Mighty Blow, Thick Skull, Block, Throw TeamMate |
| M'Gorg'Gn'Throg | Ogre | 170,000 | 6 | 5 | 3 | 9 | Mighty Blow, Thick Skull, Leap, Nerves of Steel, SureHands |
| Morg'N'Thorg | Ogre | 190,000 | 6 | 6 | 3 | 10 | Block, Mighty Blow, Thick Skull, Throw TeamMate |
| Morg'th N'Hthrog | Ogre | 190,000 | 5 | 6 | 2 | 9 | Mighty Blow, Thick Skull, Pro, Strip Ball, Throw TeamMate, Regeneration, Sprint |
| Name | Position | MA | SP | ST | AG | TS | CL | AV | Skills |
|---|---|---|---|---|---|---|---|---|---|
| Basic | Ogre Blocker | 5 | +1 | 7 | 2 | -1 | -1 | 11 | Mighty Blow (level 2), Throw TeamMate, and Toughness (level 2) |
| Basic | Ogre Blitzer | 5 | +2 | 7 | 3 | -1 | 0 | 11 | Mighty Blow (level 2), Throw TeamMate, and Toughness (level 2) |
| Borg'th N'Hthrog "The Howitzer" | Ogre Blocker | 5 | +1 | 7 | 2 | -1 | -1 | 11 | Distract, Itchy Feet, Mighty Blow (level 2), Thick Skull, Toughness (level 3), Throw TeamMate |
| Grak'Ng'Grak Gorthag | Ogre Blocker | 5 | +1 | 8 | 2 | -1 | -1 | 11 | Block (level 1), Itchy Feet, Mighty Blow (level 2), Throw TeamMate, Toughness (level 2) |
| M'Gorg'Gn'Throg | Ogre Blitzer | 5 | +2 | 7 | 3 | -1 | 0 | 11 | Leap (level 2), Mighty Blow (level 3), Nerves of Steel, SureHands (level 2), Throw TeamMate, Toughness (level 2) |
| Morg'th N'Hthrog | Ogre Blocker | 5 | +2 | 8 | 2 | -1 | -1 | 11 | Luck (level 1), Mighty Blow (level 4), Strip Ball, Thick Skull, Throw TeamMate, Toughness (level 3) |
| Position | Company | Minature Name | Part Number | Price | # in Blister/Box |
|---|---|---|---|---|---|
| Ogre | Games Workshop-US | Warhammer Fantasy Ogre with Axe and Spike | 029900504 | 13.49 | 1 |
| Ogre | Games Workshop-US | Warhammer Fantasy Ogre with Mace | 029900503 | 13.49 | 1 |
| Ogre | Games Workshop-US | Warhammer Fantasy Ogre with Spiked Club | 029900506 | 13.49 | 1 |
| Ogre | Games Workshop-US | Warhammer Fantasy Dogs of War Golgfag | 021401201, 021401202, 021401203, 021401204 | 15.50 | 1 |
| Ogre | Games Workshop-UK | Blood Bowl Ogre Player 1 | 073363/1 | 16.00 | 1 |
| Ogre | Games Workshop-UK | Blood Bowl Ogre Player 2 | 073363/6 | 16.00 | 1 |
| Ogre | Games Workshop-UK | Skrag the Slaughterer Ogre Champion | 74601/2 | 16.00 | 1 |
| Ogre | Games Workshop-UK | Gladiator (Ogre) | 74601/11 | 16.00 | 1 |
| Ogre | Grim Reaper Castings | Black Ogre w/ club | 1116 | ????? | 1 |
| Ogre | Wizards of the Coast | Ogre Male | WOC40018 | 6.99 | 1 |
| M'Gorg'Gn'Throg | Games Workshop-UK | M'Gorg'Gn'Throg | 073363/2 | 16.00 | 1 |
| Morg 'N' Throg | Games Workshop-US | Morg 'N' Throg | 099900801, 099900802, 099900803 | 14.00 | 1 |
| Apothecary | Games Workshop-US | Warhammer Fantasy Ogre Standard Bearer | 029900501, 029900502 | 14.00 | 1 |
| War Mage | Ral Partha Enterprises | Ogre Mage | 11-405 | 6.50 | 1 |
Contact Information for the above companies:
Games Workshop - US
Phone: (800) 394-GAME (4263)
Internet: www.games-workshop.com
Games Workshop - UK
Phone: 011-441-1591-40000
Grim Reaper Castings
Phone:
Internet:
Ral Partha Enterprises
Phone (800)-543-0272
Internet: www.fasa.com/ralpartha/index.html
Wizards of the Coast
Internet: www.wizards.com/dnd/DnD_Minis.asp
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