Khemri

Players:

#PositionCostMASTAG AVSkillsTraits Skills Available
0-12 Skeleton 30,000 5 3 2 7None Regeneration General
0-2 Thro-Ra 70,000 5 3 2 7Sure Hands, Pass Regeneration General, Passing
0-2 Blitz-Ra 90,000 6 3 2 8Block Regeneration General, Strength
0-4 Mummy 110,000 3 5 1 9 Mighty BlowRegeneration General, Strength

Rerolls:
70,000

Big Guys:
The Khemri team is not permitted to have any Big Guy players.

Allies:
Click here to see the standard ally rules for this league

Apothecary:
An Khemri team may not have an apothecary.

Head Coach/Racial Wizard:
All Khemri teams have a Tomb King as their head coach/racial wizard - after all, it is the Tomb Kings's spells that created the team in the first place and they wouldn't exist without him! All Khemri teams are assumed to have a Tomb King for free and his sole purpose is to keep the team animated, he has no other special abilities.

On-Pitch Spellcaster:
The starting spell for an Khemri Spellcaster is Necromancy.
Successful Result: Any one player in the Dugout who failed their Regeneration roll is now Regenerated and placed into the Reserves box.
Failure Result: No effect
Range: Dugout
Succeeds on: 4+

Secret Weapons:
The Khemri will not use secret weapons.

------------------------------------------------ This ends the MBBL2 League rules for this team -----------------------------------------------------

Stadium:
At the beginning of every home match, the Khemri coach may roll a D6 for all four individual sides/ends of his team stadium. On a roll of 6, the away fans will not enter (or will leave very shortly after entering!) this part of the stadium as it is haunted! For every 6 rolled, the away team will lose one quarter of their fans for this match.
If the away team has a Fan Factor of less than four then it will be reduced by 1 (for each 6 rolled), down to a maximum of 0! Any other fractions should be rounded up i.e. if a team has a Fan Factor of 18 and the home side rolls one 6, the away team's Fan Factor will be reduced by four (one quarter of 16) to 14.
Should the Khemri coach be fortunate and roll four sixes then the away team will have no fans at the game whatsoever!
Ignore these rules if both sides are Unholy Araby, Khemri, Undead, or Spirit.

Star Players: The MBBL does not allow Star Players

Contact Information for the above companies:

Return to the Blood Bowl Main Page

Khemri Team visitor number: