MIXED TEAMS
By Rob Creer
Originally published in Citadel Journal #7
Copyright Games Workshop Ltd. 1994
Across the Warhammer world alliances are made and broken, evil pacts are created as one race lends its military strength to another. Not all these alliances hold true to the bitter end, some fall foul to betrayal while others break up after a task is complete. Many races ally because of long standing relationships like the Empire and the neighboring land of Kislev. Sometimes these pacts, alliances, contracts and friendships spill onto the Blood Bowl pitch as well!
To represent this situation some players will play for a race that is different to their own… You are allowed to take 2 players from a different team list as long as the ally table below says you are allowed to do so (that’s 2 in total, not 2 from each race!). For example, the Head Coach of the Riekland Reavers wants to hire a Goblin (strange man!) so he cross references Goblins and Humans on the Ally table and finds a NA result – No Alliance allowed.
A player of another race costs 50% more than normal. For instance, an Orc Lineman (normal price 50,000 gps) would cost 75,000 gps for another team.
Star Players cannot be used in a team unless stated on the card, so you may not buy them using this system (as one High Elf player in out league tried to!)
SKAVEN AND GOBLIN TEAMS
Skaven and Goblins don’t seem to have much in common; one is furry and sneaky, while the other is small, green and smelly! The only things they do have in common are a hatred for all other living things and a fanatical adoration of Blood Bowl. Many sports fans believe that Skaven and Gobbos only form teams so that they can get a better view of the other race getting their heads kicked in!
|
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
|
3-6 |
Goblin |
40,000 |
6 |
2 |
3 |
7 |
Dodge, Right Stuff, Stunty |
|
3-6 |
Skaven Lineman |
50,000 |
7 |
3 |
3 |
7 |
None |
|
0-2 |
Gutter Runner |
80,000 |
9 |
2 |
4 |
7 |
Dodge |
|
0-2 |
Storm Vermin |
90,000 |
7 |
3 |
3 |
8 |
Block |
Reroll counter: 60,000 gold pieces each
SPECIAL RULES
The team may buy Star Players usually available to Skaven or Goblin teams, with the exception of the following: Varag Ghoulchewer, Fungus the Loon, Morg N’ Thorg and Bommer Dribblesnot.
As Goblins and Skaven are not the best of friends, they have a tendency to refuse to play on the same pitch. After every Touchdown or when the half ends, roll a dice for each Non-Star Player on the team. On a roll of a 1 they refuse to come out of the dugout. They will stay there under all circumstances until the next Touchdown is scored or half ends, when you should roll for them again.
Being close to the Skaven does have advantages for the Gobbos. With all the Warpstone in the orange squash they sometimes pick up the odd mutation. Whenever a skill roll for a Goblin comes up as a double they can forego the skill and take a physical ability instead.
All other Goblin and Skaven rules apply. I suggest that you only allow one Skaven and Goblin team for every 7 other teams in your league.
FAMOUS SKAVEN AND GOBLIN TEAMS
The Underworld Creepers
Formed by a mutual desire for revenge on the other teams, the Underworld Creepers have had a few successes on the field. The Skaven constantly hit the Gobbos when they’re not looking, and the Gobbos are too selfish to give the ball to the better Skaven players when they pick it up. The Underworld Creepers, despite their complete lack of talent, are a hug hit with the fans. When the action on the pitch slows down or stops, they can sit and watch the punch-ups in the Dugout!
***Did you know…
The Underworld Creepers have started more riots than any other Blood Bowl team in the history of the sport. For example, a wild swing at a team mate in the dugout hits a nearby spectator, who falls into the ice cream of the Ogre behind him, who jumps up in surprise and bumps into the Minotaur next to him who gets annoyed ‘cos he just missed the big play…
Before you buy a player using this system you must have the permission of the League Commissioner.
When purchasing a player of another race you must have another coach present to witness your rolls, and sign a statement if you get a result indicating you must wait for 5 matches.
|
PLAYER'S RACE |
|||||||||||||
|
Chaos Dwarf |
Chaos |
Dark Elf |
Dwarf |
Goblin |
Halfling |
High Elf |
Human |
Orc |
Skaven |
Undead |
Wood Elf |
||
|
TEAM RACE |
Chaos Dwarf |
- |
1 |
NA |
NA |
1 |
NA |
NA |
NA |
1 |
NA |
NA |
NA |
|
Chaos |
1 |
- |
1 |
NA |
NA |
NA |
NA |
NA |
NA |
1 |
6+ |
NA |
|
|
Dark Elf |
NA |
2 |
- |
NA |
NA |
NA |
NA |
NA |
NA |
NA |
NA |
NA |
|
|
Dwarf |
NA |
NA |
NA |
- |
NA |
4+ |
NA |
2 |
NA |
NA |
NA |
NA |
|
|
Goblin |
6+ |
NA |
NA |
6+ |
- |
NA |
NA |
NA |
- |
- |
NA |
NA |
|
|
Halfling |
NA |
NA |
NA |
NA |
NA |
- |
NA |
2 |
NA |
NA |
NA |
2 |
|
|
High Elf |
NA |
NA |
NA |
2 |
NA |
NA |
- |
4+ |
NA |
NA |
NA |
2 |
|
|
Human |
NA |
NA |
NA |
NA |
NA |
2 |
4+ |
- |
NA |
NA |
NA |
4+ |
|
|
Orc |
4+ |
NA |
NA |
NA |
- |
NA |
NA |
NA |
- |
NA |
NA |
NA |
|
|
Skaven |
NA |
2 |
NA |
NA |
- |
NA |
NA |
NA |
NA |
- |
6+ |
NA |
|
|
Undead |
NA |
6+ |
NA |
NA |
NA |
NA |
NA |
NA |
NA |
6+ |
- |
NA |
|
|
Wood Elf |
NA |
NA |
NA |
NA |
NA |
6+ |
1 |
1 |
NA |
NA |
NA |
- |
|
RESULTS
6: You gotta deal! You can buy the player.