Citadel Journal Compendium Blood Bowl Articles
Special thanks to Tim Pearson for typing these up for me.
BLOOD BOWL COMPENDIUM #1
Bloodwieser Player of the Year 2513: Deathblow of Morley's Marauders
Welcome to the Citadel Journal Blood Bowl Compedium by Jervis Johnson
Tilean League by Riccardo Nagliati (League system write up)
Leaping Lizards by Andy Meecham (The Lizardman team's first write up)
Desperate Measures by Adam Morgan (Temporary Players, Assassins, and Loan Sharks)
A Load of Balls by Adam Morgan (New footballs for Blood Bowl)
The Referee is Never Wrong by Thomas Stacy (New rules for refs, star refs, and refs with chainsaws)
Blood Bowl Stadiums II by Stuart Woods (More stadiums for your teams)
Take Your Seats Please! by Stuart Woods (Stadiums for your teams)
Big Guys by Jervis Johnson (Jervis takes his first official stab at Big Guys and Vampires)
New Talent by Joel Hainstock (New rookie players and Personal Trainers)
New Regulations by Jervis Johnson (New rules including Sigurd's for BB)
Blood Bowl Squigs by Phil Lowles (Squig players for your Goblin team)
The Crush by Jervis Johnson (Rules for player retirement at the end of a league season)
Dirty Rotten Scoundrels by James C. Jamieson (Rules for the Nurgle's Rotters team)
Forest Folk by Matt Brown (Rules for the Forest Folk team)
Out of Retirement by Jervis Johnson (Jervis translates some of the best 2nd edition star players to 3rd edition)
Wizards N' Weapons by Jervis Johnson (Expanded rules for Wizards and secret weapons)
Reserves and Transfers by Joel Hainstock (Rules for reserve teams)
He Plays Like a Daemon by Andy Hall (Andy's first set of rules for Chaos Daemon teams)
Blood Bowl Hall of Fame (listing of all the BB miniatures available from mail order and the archive service)
BLOOD BOWL COMPENDIUM #2
Welcome to the Second Blood Bowl Compendium by Jervis Johnson
Making Green Mean! by Guy Simpson (Rules for Snotling Pump Wagon and Doom Divers)
Beer ain't everything, it's the only thing! by Jervis Johnson (the rules for the Norse team)
Bringing Lizardmen Teams up to date by Andy Meechan (more rules for the Lizardmen team)
New Star Players by Phil Lowles
Out on the Town by Joel Hainstock (rules for sponsers and suppliers for your BB team)
Chaos Teams by Dave Kay (Rules for the Chaos Beastman and Chaos Warrior teams along with the Chaos Spawn daemon)
Past Masters by Stuart Woods (Old and great star players)
Inter-Match Events by Boz (A table for what happens to your team between games)
Block and Tackle by Robin Dews (Team strategy for the Humans)
New Regulations II by Jervis Johnson (New rules and amendents from the man himself)
Things that go Bump... by Gav Thorpe (Team strategy for the Undead)
Snotling Teams by Joel Hainstock (Original printed rules for the Snotling team)
Ere We Go, Ere We Go, Ere We Go, by Carl Brown (Team strategy for the Orcs)
Hot from the Forges (part numbers for the new players from BB Compedium 2)
BLOOD BOWL COMPENDIUM #3
Welcome to the Third Blood Bowl Compendium by Steve Hambrook
Brettonian Teams by Robert Miller (Original rules for the Brettonians)
Deathbowl by John Bridegroom (Four team BB game rules where the losing teams have 33% chance of every player being killed)
Pom-poms Out for the Lads... by Ricardo Nagliati (New rules for Cheerleaders)
The New Batch by Gary Thorpe and Elvis Lancaster (Even more star players)
Weird Spin on an Old Banana by Sean Bennesch (Alternate team league rules)
Adding Some Lateral Thinking to Your Games by Andy Meechan (General tactics for game play and Dryads for your Treeman team)
Unsportsmanlike Conduct by Matt Brown (Bribing the ref rules)
Hot from the Forges (part numbers for the new players from BB Compendium 3)